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  1. Unity Hub "Install failed: Validation failed" message whenever I try to ...

    Jul 19, 2023 · The issue is that then when I try to connect Unity to Visual Studio Code, it doesn't fully connect and features like IntelliSense don't work. I suspect this is because I didn't install from Unity …

  2. How to make the script wait/sleep in a simple way in unity

    There are many ways to wait in Unity. They are really simple but I think it's worth covering most ways to do it: 1.With a coroutine and WaitForSeconds. This is by far the simplest way. Put all the code that …

  3. Unity: Conflict between new InputSystem and old EventSystem

    Nov 26, 2020 · You probably tried to import a new input system package for multiple input devices compatibility. These type of errors are due to conflict between old and new input system packages …

  4. Unity, rotating a Vector3 along an axis - Stack Overflow

    Dec 22, 2022 · For example, I have a Vector3 and I waant to rotate it relatively Y-axis (Vector3.up). Can I do it using built-in methods, or should I use coordinate geometry and trigonometry?

  5. unity game engine - Accessing a variable from another script C

    I have even read everything in unity website but I still can’t do it. I know how to access another object but not another variable. This is the situation : I’m in script B and I want to access the variable X from …

  6. Unity UI button not reacting to clicks or hovering

    30 I'm using Unity 3D's new UI system to build a pause menu for my game. Currently I'm trying to have my buttons respond to mouse clicks. Some of my hierarchy is as follows: When I click on one of my …

  7. what is the difference between Update & FixedUpdate in Unity?

    Dec 24, 2015 · From the forum: Update runs once per frame. FixedUpdate can run once, zero, or several times per frame, depending on how many physics frames per second are set in the time …

  8. Unity - How to detect collision on a child object from the parent ...

    Jan 30, 2017 · When a collision occurs, Unity will search up the hierarchy for the nearest Rigidbody and run any scripts on that same GameObject. So, the simple approach is to make sure the rigidbody is …

  9. In Unity, how can I pass values from one script to another?

    Dec 15, 2012 · 31 In Unity, I want one object to have a falling speed variable that all the other objects can access. For various reasons, I can't use the inbuilt gravity for what I'm trying to do. How can I …

  10. Cannot finish the game in Unity using Application.Quit()

    Dec 21, 2021 · You can quit a game in Unity by calling the Application.Quit function, which will close a running application. However, while this works to end a built application, Application Quit is ignored …